lwIP
startFeatures
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Dual-stack IPv4 and IPv6 support with packet forwarding over multiple network interfaces.
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Full TCP implementation featuring congestion control, RTT estimation, fast recovery, and fast retransmit.
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UDP and experimental UDP-lite extensions for low-overhead transport.
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ICMP and ICMPv6 support for network maintenance and diagnostic functions.
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IGMP and MLDv1 support for managing multicast traffic and listener discovery.
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Neighbor Discovery (ND) and stateless address autoconfiguration for IPv6 compliance (RFC 4861/4862).
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Comprehensive IP addressing via DHCP, DHCPv6, AutoIP/APIPA (Zeroconf), and Address Conflict Detection (ACD).
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DNS client including support for mDNS (Multicast DNS) responder.
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Layered TCP (altcp) abstraction for transparent TLS integration, typically ported to mbedTLS.
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Point-to-Point Protocol support including PPPoS (over Serial) and PPPoE (over Ethernet).
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6LoWPAN adaptation layer for low-power wireless networks like IEEE 802.15.4 and BLE.
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Integrated HTTP/HTTPS server with support for Server Side Includes (SSI) and CGI.
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SNMPv2c/v3 agent with an included MIB compiler for network management.
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MQTT client with optional TLS encryption for secure IoT messaging.
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SNTP (Simple Network Time Protocol) implementation for clock synchronization.
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NetBIOS name service responder and iPerf server for network performance testing.
Architecture
lwIP is designed with a modular architecture that balances the need for a layered protocol stack with the performance requirements of resource-constrained hardware. The core stack is contained within the src directory, while platform-specific ports and optional applications reside in the contrib directory. A central feature of its architecture is the pbuf (packet buffer) structure, which allows for zero-copy data handling as packets move through the various layers of the stack, significantly reducing CPU and memory overhead.
To accommodate different system designs, lwIP provides three distinct Application Programming Interfaces (APIs):
- Raw API: A callback-based, event-driven interface that provides the highest performance and lowest memory footprint by running directly in the TCP/IP thread.
- Netconn API: A sequential, thread-safe API that requires an operating system (RTOS) and provides a simplified programming model.
- Socket API: A BSD-compatible socket layer built on top of the Netconn API, facilitating the porting of existing standard networking code.
Use Cases
This library is ideal for:
- IoT End-Nodes: Small, battery-powered sensors using 6LoWPAN or BLE to communicate with gateways.
- Industrial Automation: PLCs and industrial controllers requiring reliable TCP/IP communication for Modbus/TCP or Ethernet/IP protocols.
- Embedded Web Servers: Devices providing local configuration or monitoring dashboards via HTTP or HTTPS.
- Network Gateways: Systems bridging traffic between different physical layers, such as Ethernet to Serial (PPP) or WiFi to 6LoWPAN.
- Resource-Constrained Systems: Microcontrollers with limited RAM (e.g., 20KB-50KB) that still require a full-featured, standards-compliant network stack.
Getting Started
Developers can begin by exploring the src directory for the core protocol implementations and the contrib directory for existing ports to various hardware and operating systems. The stack requires a header file named lwipopts.h to be defined by the user, which configures the stack’s features and memory limits at compile-time. For systems using an RTOS, a system abstraction layer (sys_arch) must be implemented to handle threading and synchronization. Comprehensive self-documentation extracted from the source code is available at the official lwIP documentation site, and development is centrally managed via the Savannah Git repository.
Related Projects (235)
View All 235 Projects →
ClawPuter
ClawPuter is an interactive pixel-art desktop companion for the M5Stack Cardputer (ESP32-S3) featuring a lobster character with rich animations and real-time weather integration. It leverages the OpenClaw AI gateway for streaming chat, voice-to-text via Groq Whisper, and bidirectional synchronization with a macOS desktop app.
XiaoClaw: AI Voice Assistant with Local Agent Brain
XiaoClaw is an integrated firmware for the ESP32-S3 that combines voice interaction with a local AI agent. It utilizes the ESP-IDF framework and FreeRTOS to provide a complete system for voice I/O, LLM-powered reasoning, tool calling, and autonomous task execution.
Batear
An edge-only acoustic drone detection system built for the ESP32-S3 that uses FFT-based harmonic analysis to identify rotor signatures. It features encrypted LoRa communication between detectors and gateways, with seamless integration into Home Assistant via MQTT.
Hyperk
Hyperk is a minimalist, high-performance WiFi LED driver for ESP8266, ESP32, and Raspberry Pi Pico W microcontrollers. It provides low-latency control for addressable LEDs like WS2812B and SK6812, featuring native integration with HyperHDR and Home Assistant. The firmware utilizes FreeRTOS and the lwIP stack to manage high-speed UDP streaming and a responsive web-based configuration interface.
OpenToys
OpenToys is an open-source framework for building local voice AI companions and robots using ESP32-S3 hardware and Apple Silicon for edge processing. It leverages Whisper ASR, Qwen3-TTS, and MLX-optimized LLMs to provide a fully offline, multilingual conversational experience without cloud dependencies. The project includes a desktop control application built with Tauri and React, alongside specialized Arduino-based firmware.
Frekvens
Frekvens is an open-source ESP32 firmware modification for IKEA Frekvens and Obegränsad LED displays. It adds smart-home integrations, 35+ display modes, and real-time connectivity via MQTT and WebSockets, transforming static hardware into internet-connected IoT displays.
OpenHaldex — ESP32-C6 Haldex Controller
An open-source AWD controller for Volkswagen and Audi Group vehicles using Haldex Generation 1, 2, 4, and 5 differentials. Built on the ESP32-C6, it utilizes dual CAN interfaces to intercept and modify vehicle signals, enabling custom torque distribution, standalone operation, and wireless tuning via a web interface.
Macerun
Macerun is a bare-metal Minecraft 1.16.5 server implementation written in C for the ESP32-S3 microcontroller. It leverages FreeRTOS and raw lwIP sockets to deliver a functional multiplayer experience on highly constrained hardware, featuring procedural world generation and NVS-based state persistence.